Normal |
---|
Hit Count: 2 |
Ninjutsu |
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Water Style: Water Lock Jutsu Hit Count: 8 5.5x attack toward 1 enemy(s) in range and 40% chance of immobilization for 2 turn(s). |
6 ★
|
Secret Ninjutsu |
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Tandem Paper Bomb Hit Count: 12 10x attack toward all enemies in range, 45% chance of slip damage for 6 turn(s) and/or immobilization for 2 turn(s) each. |
6 ★
|
Overview
Tobirama is a Mid-range with good HP and Attack.




Pros | Cons |
---|---|
Immobilization Resistance | No AoE Jutsu |
Both ninjutsu has immobilization | High character cost |
Tobirama Senju is a Skill unit with Critical Rate Boost and Ignore Perfect Dodge. His jutsu can hit around 9k normal and 13k bonus element. His ultimate can hit around 16k normal and 25k bonus element.
Stats / Character Cost
Max Rarity | Element | Range | Max HP | Max ATK | Luck |
---|---|---|---|---|---|
6★ | Skill | Medium | 1991 | 1672 | 10 |
Level | HP | Attack |
---|---|---|
100 Limit Break | 1991 | 1672 |
Rarity | Character Cost |
---|---|
6★ | 100 |
Skills
Field skills provide bonuses when Tobirama Senju is near the range of the character in combat.
Rarity | Tobirama Senju's Field Skill |
---|---|
6★ | Reduces the chance of receiving immobilization by 20%-25% |
Buddy skill is applied when Tobirama Senju is paired with the main attacker.
Rarity | Tobirama Senju's Buddy Skill |
---|---|
6★ | Reduces the chance of receiving immobilization by 25% |
Sync Skills
Affiliation | 1 | 2 | 3 |
---|---|---|---|
Hidden Leaf | Sync with Skill - Boosts attack by 100/200. | Sync with Ninja Alliance - 10% chance of dodging a physical attack | - |
Abilities
Immobilization Resistance 25
Lowers rate of getting immobilized by 25%Critical Rate Boost 2x
Boosts critical rate by 2x.Immobilization Resistance 25
Lowers rate of getting immobilized by 25%Ignore Perfect Dodge
Ignores Perfect Dodge and does damage.Critical Rate Boost 2x
Boosts critical rate by 2x.
Awaken
Awaken to 6★, costs 28000 ryo




