Normal |
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Hit Count: 1 |
Ninjutsu |
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Summoning: Big Centipede Hit Count: 4 2x attack toward 1 enemy(s) in range and knocks them back. |
5 ★
|
Secret Ninjutsu |
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Summoning: Garuda Hit Count: 7 4.1x damage toward all enemies in range, 10% chance of immobilization for 2 turn(s). |
6 ★
|
Overview
Pain is a short-range unit with decent HP and okay attack.




Pros | Cons |
---|---|
AoE on Ult with small chance to immobilize | Low damage jutsu |
Good Erase Chakra Consumption chance | Poor stats as expected from a phantom castle unit |
Pain is a Wisdom unit with Good erase chakra consumption chance. Her jutsu can hit 4k flat. Her ultimate can hit 9k normal and 4k bonus element.
Stats / Character Cost
Max Rarity | Element | Range | Max HP | Max ATK | Luck |
---|---|---|---|---|---|
6★ | Wisdom | Short | 1448 | 1718 | 10 |
Level | HP | Attack |
---|---|---|
100 | 1448 | 1718 |
Rarity | Character Cost |
---|---|
6★ | 45 |
Skills
Field skills provide bonuses when Pain (Chikushodo) is near the range of the character in combat.
Rarity | Pain (Chikushodo)'s Field Skill |
---|---|
6★ | Boosts critical rate by 1.4-1.9x. |
Buddy skill is applied when Pain (Chikushodo) is paired with the main attacker.
Rarity | Pain (Chikushodo)'s Buddy Skill |
---|---|
6★ | Restores 150 health. |
Sync Skills
Affiliation | 1 | 2 | 3 |
---|---|---|---|
Akatsuki | Sync with Akatsuki - Boosts attack by 75/150. | Sync With Short Range - Reduces damage taken by 10%. | - |
Abilities
Ninjutsu Boost
Changes the area of effect for Ninjutsu to include all enemies in range.Attack Boost 200
Boosts attack by 200.10% 0 Chakra Required for Ninjutsu
10% chance to reduce chakra consumed by Ninjutsus to 0.10% 0 Chakra Required for Ninjutsu
10% chance to reduce chakra consumed by Ninjutsus to 0.Damage Boost Against Bravery
Increases damage dealt to Bravery Elementals by 15%