|Hit Count: 1|
|Striking Shadow Snake
Hit Count: 7
4.5x attack toward 1 enemy(s) in range and restores own health by 10% of the damage caused.
|White Snake Charmer Jutsu
Hit Count: 8
9.3x attack toward all enemies in range and gives you 5 perfect dodge(s) for 3 turn(s).
Orochimaru is a short-range unit with Great HP and Attack.
|Reduce chance of jutsu and HP sealing||Slow speed in PvP|
|AoE Ultimate that can dodge attacks|
|Low chakra cost for jutsu|
Orochimaru is a Heart unit with a good reduction to jutsu and HP recovery sealing. His jutsu can hit around 10k normal and 16k bonus element. His ultimate can hit around 18k normal and 27k bonus element.
Stats / Character Cost
|Max Rarity||Element||Range||Max HP||Max ATK||Luck|
Field skills provide bonuses when Orochimaru is near the range of the character in combat.
|Rarity||Orochimaru's Field Skill|
|5★||Reduces the chance of receiving immobilization by 25%-30%|
|6★||Reduces the chance of receiving immobilization by 30%-35%|
Buddy skill is applied when Orochimaru is paired with the main attacker.
|Rarity||Orochimaru's Buddy Skill|
|5★||Reduces Body-elemental damage by 15%.|
|6★||Reduces Body-elemental damage by 20%.|
|Sound||Sync With Short Range - Boosts attack by 150/300.||Sync with Heart - Lowers rate of getting jutsu sealed by 25%||-|
- Jutsu Sealing Resistance 20
Lowers rate of jutsu sealing by 20%
- Health Recovery Sealing Resistance 20%
Lowers rate of getting health recovery sealed by 20%
- Ninjutsu Damage Boost
Increases Ninjutsu damage multiplier by 1.
- Reduce Body Damage 25%
Reduces damage from BOD enemies by 25%
- Cures Status Ailments w/Map Movement
Cures Status Ailments when moving to a new map.
Awaken to 6★, costs 28000 ryo