Normal
Hit Count: 1
Ninjutsu
Snake Bearer Jutsu
Hit Count: 6
3x attack toward all enemies in range, knocks them back, and has a 30% chance of immobilization for 2 turn(s).
6
Secret Ninjutsu
White Snake Charmer Jutsu
Hit Count: 8
8.5x attack toward all enemies in range, 30% chance of slip damage and/or attack reduction and/or health recovery sealing for 5 turn(s) each.
6

Overview

Orochimaru is a short-range unit with great health and attack.

2002 (+ 300) 1762 (+ 100) 10 Short

ProsCons
Decent utilityLoses some stats for utility
AoE Jutsu/Ultimate
Good PvP unit with low chakra cost and good health

Orochimaru is a Heart unit with a great seal reduction chance. His jutsu can hit around 5k normal and 8k bonus element. His ultimate can hit around 15k normal and 23k bonus element.


Stats / Character Cost

Max RarityElementRangeMax HPMax ATKLuck
6HeartShort2002176210
LevelHPAttack
10020021762
RarityCharacter Cost
680

Skills

Field skills provide bonuses when Orochimaru (Awakened) is near the range of the character in combat.

RarityOrochimaru (Awakened)'s Field Skill
6Reduces the chance of receiving immobilization by 30%-35%

 

Buddy skill is applied when Orochimaru (Awakened) is paired with the main attacker.

RarityOrochimaru (Awakened)'s Buddy Skill
6Reduces Body-elemental damage by 20%

Sync Skills

Affiliation123
SoundSync With Short Range - Boosts attack by 150/300.Sync with Heart - Lowers rate of getting jutsu sealed by 25% -

Abilities

  • Jutsu Sealing Resistance 20
    Lowers rate of jutsu sealing by 20%
  • Jutsu Sealing Resistance 25
    Lowers rate of getting jutsu sealed by 25%
  • Status Ailment Rate Boost
    Boosts the rate of status ailments by 10%.
  • Jutsu Sealing Resistance 30
    Lowers rate of getting jutsu sealed by 30%
  • 20% 0 Chakra Required for Ninjutsu
    20% chance to reduce chakra consumed by Ninjutsus to 0.

Awaken

Awaken to 6, costs 28000 ryo