Normal
Hit Count: 1
Ninjutsu
Sekizo
Hit Count: 7
5.5x attack toward 1 enemy(s) in range and knocks them back. Your remaining Health is depleted by 15%.
5
6
Secret Ninjutsu
Night Guy
Hit Count: 15
Ignore Substitution and perfect dodge and removes barriers to 1 enemy(s) in range, deals 14x attack and knocks them back. Your remaining Health is depleted by 35%.
6

Overview

Might Guy is a short-range unit with poor hp and good attack.

708 (+ 300) 2800 (+ 100) 10 Short

ProsCons
Great offensive capabilities with high critical rateNo AoE
Powerful single target nukerLow health
3600 attack with abilitiesTakes damage when casting jutsu

Might Guy is a good unit with great attack boosts in his abilities. His jutsu can hit around 21k normal and 32k bonus element. His ultimate can hit around 55k normal and 82k bonus element. (Max pill and abilities)


Stats / Character Cost

Max RarityElementRangeMax HPMax ATKLuck
6BodyShort708280010
LevelHPAttack
1007082800
RarityCharacter Cost
680

Skills

Field skills provide bonuses when Might Guy is near the range of the character in combat.

RarityMight Guy's Field Skill
5Boosts critical rate by 1-1.5x.
6Boosts critical rate by 1.5-2x.

 

Buddy skill is applied when Might Guy is paired with the main attacker.

RarityMight Guy's Buddy Skill
5Boosts critical rate by 2x.
6Boosts critical rate by 2.5x.

Sync Skills

Affiliation123
Hidden LeafSync with Body - Boosts attack by 100/200.Sync with Hidden Leaf - Boosts attack by 125/250.Sync with Mid and Long Range - Boosts attack by 125/250.

Abilities

  • Attack Boost
    Boosts attack by 100
  • Attack Boost
    Boosts attack by 100
  • Attack Boost
    Boosts attack by 100
  • Attack Boost 200
    Boosts attack by 200.
  • Attack Boost 200
    Boosts attack by 200.

Awaken

Awaken to 6, costs 28000 ryo