Normal |
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Hit Count: 1 |
Ninjutsu | |
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Fire Style: Majestic Destroyer Flame Hit Count: 11 3x attack toward all enemies in range, with a 80% chance of slip damage for 6 turn(s) and knocks them back. |
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5 ★
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6 ★
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Secret Ninjutsu |
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Perfect Form Susano'o Hit Count: 7 7.5x attack toward all enemies in range, 60% chance of jutsu sealing for 3 turn(s) and/or immobilization for 1 turn(s) each. |
6 ★
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Overview
Madara is a Short-range unit with decent HP and great Attack.




Pros | Cons |
---|---|
Good attack boosts | Low multipliers |
Good AoE Unit | |
Damage reduction of Field/Buddy skills | |
High attack |
Madara is a Skill unit with good attack boosts in his abilities. His jutsu can hit around 11k. His ultimate can hit around 23k normal and 35k bonus element.
Although causing massive controversy in the Blazing community, this iteration of the legendary Uchiha Shinobi is still making an Impact. Madara enters the stage and is here to stay, whether you think he deserves too or not. He might be as hated as he was in the Naruto series, but he’s also just as feared. Let’s see what makes the first version of the 8th Blazing Bash unit so terrifying!
Madara’s has a Path of Dreams, a path of total and utter destruction. With all dupes and pills considered, he’s doing the most AOE damage with a neutral damage count of 23,885. Not only is he nuking his enemies, he’s keeping them in control with his 60% chance to Jutsu Seal and/or Immobilize for 2 turns. Not only that, but his Field, Buddy, and Sync skills provide amazing utility such as Reduce Damage by 20-25%, Increase Multipliers by 1, and 15% chance to dodge.
Now, if this Madara is bringing so much to the table, why are the masses in such an uproar about him?
Well, for starters, his Multipliers are extremely low with 3x for his normal jutsu and a very low 7x multiplier for his Ultimate. So, the only way to really upgrade that damage is his dupes, his first one being Increase Jutsu Multipliers by 1. You can further the damage by getting his 2nd and 4th dupe of Boost Attack by 200. Adding a whopping 400 Attack to his base ATK Stat, making his total Attack 2810. Making it the highest base stat for a Mid-Range in the game (excluding Limit Breaks).
Madara might be an impressive Nuker with niche utility, but he’s a very expensive unit if you want to get his max potential, which is what you’re striving for when you have the likes of Utakata and Sasori in your element. What you’ll want from this PvE version of Blazing Bash is the nuking he provides, which will be hard to do without stones or without spending a ridiculous amount of pearls. He’s still an amazing unit, but the cause of the controversy is well deserved, and I highly recommend weighing your options before pulling for Madara.
Stats / Character Cost
Max Rarity | Element | Range | Max HP | Max ATK | Luck |
---|---|---|---|---|---|
6★ | Skill | Short | 1528 | 2310 | 10 |
Level | HP | Attack |
---|---|---|
100 | 1528 | 2310 |
Rarity | Character Cost |
---|---|
6★ | 80 |
Skills
Field skills provide bonuses when Madara Uchiha is near the range of the character in combat.
Rarity | Madara Uchiha's Field Skill |
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5★ | Reduces damage by 15%-20% |
6★ | Reduces damage by 20%-25% |
Buddy skill is applied when Madara Uchiha is paired with the main attacker.
Rarity | Madara Uchiha's Buddy Skill |
---|---|
5★ | Reduces damage by 15%. |
6★ | Reduces damage by 20%. |
Sync Skills
Affiliation | 1 | 2 | 3 |
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None | Sync with Skill - Reduces Heart damage taken by 20%. | Sync With Uchiha Clan - 15% chance of dodging a physical attack | - |
Abilities
Ninjutsu/Secret Technique Damage Boost
Increases Ninjutsu/Secret Technique multiplier by 2.Attack Boost 200
Boosts attack by 200.Substitution Jutsu
5% chance of dodging a physical attack (not slip damage)Attack Boost 200
Boosts attack by 200.Extend Turns of Secret Tech. Effect/Ninjtusu Effect
Extend status effect duration of Ninjutsu/Secret Tech. by 1 Turn
Awaken
Awaken to 6★, costs 28000 ryo




