|Hit Count: 1|
Hit Count: 6
4x attack toward 1 enemy(s) in range and increases your chance to dodge by 20% for 2 turn(s). Gives you 20% damage reduction for 2 turn(s).
Hit Count: 10
Removes Perfect Dodge and Barrier for 1 enemy(s) in range, ignoring Substitution and damage reduction effects (Reduce Damage) with 13.5x attack toward them.
Kimimaro is a Mid-range unit with good HP and Attack.
|Several resistances||No AoE Jutsu/Ultimate|
Kimimaro is a Skill unit with Resistance to Attack Reduction, Jutsu Sealing, Health Recovery Sealing, Chakra Recovery, and Immobilization. His jutsu can hit around 6k normal and 9k bonus element. His ultimate can hit around 20k normal and 30k bonus element.
Stats / Character Cost
|Max Rarity||Element||Range||Max HP||Max ATK||Luck|
Field skills provide bonuses when Kimimaro is near the range of the character in combat.
|Rarity||Kimimaro's Field Skill|
|5★||Boosts critical rate by 1.3-1.8x and attack by 130-140|
|6★||Boosts critical rate by 1.4-1.9x and attack by 140-150.|
Buddy skill is applied when Kimimaro is paired with the main attacker.
|Rarity||Kimimaro's Buddy Skill|
|5★||Boosts attack by 120.|
|6★||Boosts attack by 150.|
|Sound||Sync with Skill - Lowers rate of receiving slip damage by 15%||Sync With Mid Range - Lowers rate of getting health recovery sealed by 15%||-|
- Attack Reduction Resistance
Lowers rate of getting attack weakened by 10% (Not F Skills)
- Jutsu Sealing Resistance 15
Lowers rate of getting jutsu sealed by 15%
- Health Recovery Sealing Resistance 15%
Lowers rate of getting health recovery sealed by 15%
- Chakra Recovery Sealing Resistance 15%
Lowers rate of getting chakra recovery sealed by 15%
- Immobilization Resistance 15
Lowers rate of getting immobilized by 15%